Sensory cards, cushions, buttons and column

The space is designed in the form of a castle, inside which external stimuli are reduced. The tent has a soft floor, and in the central part there is a control module (base) that controls the reproduction of sensor scenes that provide a unique visual and auditory input.

Sensory cards - where the story begins

A child and adult sitting on a colorful mat with a glowing white cylinder. They appear to be interacting with toy pieces or cards. The scene is illuminated with blue light.

We manage SENcastle with the help of sensor cards. The sensory card just needs to be placed against the base to activate different sensory scenes.

Two people in a dimly lit room interacting with a glowing tactile button on a colorful mat featuring stars and clouds. One person is holding a cushion and cards, and the other is pointing at the button. A bright cylindrical light source is nearby.
Person using sensory play equipment, pressing buttons on a colorful, patterned cushion with illuminated lights.

Sensory cards are divided into six groups which include: relaxation and arousal, educational content time orientation, emotions, sensory demanding social situations and interactive cards

Two stacks of rectangular cards with blue backgrounds; one has a design of a smiling sun, moon, and clouds, and the other has a pattern of colorful polka dots and the word "SENcastle."
  • This group consists of three cards that facilitate an easier understanding of concepts related to time orientation

Stacks of blue playing cards with colorful dot patterns and a cartoon illustration of a child with toys, branded as SENcastle.
  • This set includes 7 interactive SENcastle cards that allow recording sets of messages and interactive user participation, promoting better concentration and understanding cause-and-effect relationships

Stacks of blue cards featuring a sleeping cartoon child illustration and colorful dot patterns with "SENcastle" branding.
  • Children often require sensory input that will stimulate or calm their sensory systems. This customized type of input is facilitated by the use of sensory scenes within these 6 cards

Stack of blue emotion cards with various expressions and colorful patterned cards labeled 'SENcastle'
  • We created this card to help children recognize but also name their own and others’ emotions more easily

Stacks of cards, one with animal illustration and "SENcastle" logo, another with colorful patterns.
  • A set of 12 cards covers areas such as animals, modes of transportation, and musical instruments, facilitating their adoption in a fun way

Stacked rectangular cards with a colorful geometric pattern and 'SENcastle' logo, featuring an illustration of a person with a shopping cart on one card.
  • 13 sensory cards help children prepare for demanding social situations such as going to the doctor, hairdresser, or staying in a store and theater

Sensory cushions embracing good feelings

Well, sensory cushions are one of the features that makes SENcastle experience great.

Each of the previously mentioned cards can be supplemented with the cushions found inside the SENcastle. Give a child the opportunity to choose where to sit, how to position themselves, whether in a sitting, semi-reclining or lying position, or even upside down to satisfy their sensory needs.

Blue inflatable air mattress with colorful illustrations of suns, clouds, castles, rainbows, and butterflies.

Auditive

Illustrated colorful sock with space-themed pattern at bottom

Tactile abstract

Colorful candy wrapped in blue paper with space-themed designs, including rockets, planets, and stars.

Multisensory

Colorful cartoon drawing of a house with yellow windows, green bushes, a sun, and clouds.

Tactile

Illustration of a purple candy wrapper with colorful designs featuring balloons, fish, and an airplane.

Weighted

Blue pillow with colorful designs of a butterfly, fish, hot air balloon, and stars.

Vibrating

Central column and buttons - sound and light of SENcastle

Sencastle's interior is primarily characterized by spaciousness and adjustable light control while staying inside of it. In the center of SENcastle is a base with buttons for controlling sound playback and a central column that can change colors and additional visual effects, creating a unique atmosphere within the SENcastle and capturing the user's attention.

Child inside an illuminated sensory tent with colorful patterns in a dimly lit room.

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